Ben Keenan on how to be creative on demand

By  - SmartPlanet

MELBOURNE — Advertising impresario Ben Keenan has worked at some of the world’s top advertising agencies including M&C Saatchi and Clemenger BBDO. As a creative professional, Ben is passionate about what makes creativity tick, and how it can be taught.

Keenan’s accepted invitations to teach creativity and digital thinking to various tech nights, trained philanthropy professionals at The University of Melbourne’s, and lectured at creative institutions such as Award School and FairFax Copyschool.

He runs a sideline consultancy called The Thought Police, and is on a mission to spruik the merits of creative problem solving beyond the realms of traditional creative industries.

I catch up with him on email to find out what creativity is and how you can get it.

 

SmartPlanet: What is creativity? Does everyone have it –- Is it something we are born with?

Ben Keenan: When you break it down, creativity is your ability to make new things from whatever is around you. We are all born with it, it’s how we make sense of the world around us and why we choose to discard the toy and play with the box. We do tend to lose that sense of play as we get older, but we never truly lose it, from my experience it’s pretty amazing to see people’s eyes light up when they rediscover it again.

SP: Who is more creative –- a scientist who has created a life-saving drug or a musician who has penned an award-winning song?

BK: Both are creative. In what I have seen, there are two kinds of creativity. Personal creativity is your own voice, like writing a poem, painting or making art. It’s where the outcome often proposes a question rather than solves one. Then there is practical creativity, which uses creativity as a tool to simplify, give cultural context, or shift perception to solve a specific problem, this is often in someone else’s voice, the voice of a brand for instance.

SP: According to a Newsweek article, we are in a creative crisis. The Creative Intelligence (Torrance Test Scores) of school students has been in decline since 1990, whereas up until then, they’d been increasing. Do you think we are getting less creative?

BK: I think this is true. Often great innovations come from taking scarce resources, and building new and useful things out of necessity. Today, I think we are dealing with the fact we have access to everything, so we are busy mashing the last 50 years of culture together to make things.

Jaron Lanier, the technologist, pointed this out by saying that it’s impossible to distinguish the year a song was recorded in last 12 years. It’s almost as if every genre has been invented, and that is true of many areas not just music. Maybe it’s all too easy. The trade off of unlimited access to create and share, has resulted in craft and originality getting a little lost. I say this now, but there is probably a kid in his garage right now who has discovered something completely new, that will make everything I have just said completely irrelevant. I hope that is the case.

SP: Can you take us through some of the changes that have been happening in the creative industry?

The rise of online. In the world of ad agencies it was seen as an off to the side specialty for many years, now it’s everything, and can be just about anything. I was a web designer before becoming a copywriter, so I’m relieved my shift from new media to old media and back again has worked out OK.

SP: There seems to be a lot of arguments over patents. Who owns an idea? The person who came up with it or the person who was smart enough to patent it?

I think we are living in an era where everything is owned and nothing is owned. Rightfully, the idea belongs to the person who came up with it (or recognized it) but even then, when it’s released into the world, any idea is ripe to be recycled, mashed up, extended and exploited, and there really isn’t much you can do about that. What makes the notion of protecting ownership more difficult is the rise of patent trolls, organizations that exist to buy very generalized patents, then sue anyone who tries to innovate in that area, they are effectively killing the creativity patents are meant to protect. I think we are going to reach a point where there aren’t patents, people are going to come up with ideas, if they are good they will succeed, if someone takes that idea and makes it better, they will then take the lead. There will be a natural selection process that ensures that only the best ideas survive, and legislation is never going to be able to move fast enough to stop this from occurring.

SP: You’re a creative professional -– what does that mean?

I am privileged to have a job where I take everything I see, read and hear and attempt to mash it together and attempt to solve business problems with it. It’s made easier by working alongside some very talented people. It’s an odd job, like a constant apprenticeship. I’m waiting to have someone expose the fact that I’m just making things up as I go along, then I have to remind myself that that is what my job actually is.

SP: Why is it so important to be creative today? Is there a growing demand for creative professionals?

BK: I think there was this 90’s slacker idea of having a McJob and just being an inert cog in a wheel, and now we are in this exciting time where individuals are rebuilding how businesses work, to make them more ethical, community focused and sustainable. It’s people’s creativity that is fueling this small business culture. So, in order to attract, or retain the best and brightest employees, organizations need to embrace creativity, make it part of their culture and give their employees a sense of autonomy, and the feeling they are contributing to a greater whole.

SP: How does the Thought Police fit in with your work? And where does the name come from?

BK: I’d been creative director on a technology project. We’d just finished and I was asked if I could come back to teach the programmers involved how to come up with application ideas. It was an odd thing to be asked, since creativity is such an internal process, and to be honest, most of the brilliant creative people I have worked with have no idea how they come up with ideas, they just do. I noticed that, so whenever I saw someone who had an approach or techniques to generate ideas I made note of it, mainly for myself. These techniques, and philosophies for want of a better word, have evolved and continue to evolve into the Thought Police workshops.

The Thought Police workshops are as much about improving workplace culture, and teamwork as they are about arming people with useful tools to be able to generate creative solutions to business problems.

The name comes from George Orwell’s 1984, about a dystopian future where even thinking the wrong thing is illegal. As I’ve learned, thinking the wrong thing, and not censoring yourself is all part of the creative process, so the name seemed to fit.

SP: I’ll give a scenario: You’re at work and your manager tells you that he wants three new ideas for a campaign -– what do you do?

I stop myself from blurting out the first thing that pops into my head. That’s what we are programmed to do when we are asked a question. To have the answer right away, and receive praise. Strangely, that is a very hard habit to break, and it’s what gets many people flustered when they are trying to concept ideas.

Usually, I sit down with my creative partner Quentin Millar, and we fill a page with all the different ways into the problem, digging little holes. Then we’ll move on to something else and come back to it in sporadic, but productive bursts. So another page, then another.

SP: Do you have any strategies or tips on how we can be more creative?

BK: Sure, here are five:

1. Get the question right.

Before you consider the possibilities, you need to knuckle down and articulate the problem you are trying to solve in a single sentence. A problem well stated is a problem half solved.

2. Stop yourself from trying to solve things right away.

Years of rote education has drilled the question answer response into all of us.

You need to suppress that part of you that wants recognition and reward, and consider all the ways into the problem. Fill a page full of little boxes and try and put a thought in every box. Not an idea, but a thought, anything and everything that might solve the problem. Your goal is to fill the page, not answer the question.

3. Things won’t make sense after a while and that is normal.

We are not wired to consider possibilities when confronted with a problem, we are wired to jump out of harms way, that’s why the creative process makes you feel flustered, and like you aren’t getting anywhere. Understanding this helps you push through it and just keep going, it’s only after things stop making sense that the really interesting thoughts arrive.

4. Go do something else.

After you’ve a had a burst for an hour or two, go do an expense report, your time sheets, something that requires your full concentration. While you are applying conscious thought to this task, your subconscious will be sifting through all knowledge you’ve offloaded about the problem.

5. Keep a pen and paper handy.

Once your subconscious has done its job,  the answers will come to you thick and fast. Usually, if we are not having any luck on a solution, I’ll just go at it for an hour or so at night, sleep on it, and an idea will come to me while I’m on my way into work the next morning. We all do this without realizing we do it, it’s why your best ideas often happen in the shower.

SP: Lastly, are there any resources / training links for people who are interested in exercising their creative muscle?

BK: There are many, I am a hoarder of them at my Thought Police site and I regularly tweet about them on @warmcola.

Images: Brian Hillegas, Ben Keenan

Why Creativity Shouldn’t be an Overlooked Skill

By Ilya Leybovich – Industry Market Trends

 

Creative thinking is as vital a job skill as work experience or training. Here we look at how creativity can serve as a business asset and why companies should pay more attention to it.

Although there is an increasing focus on improving the skills and knowledge of United States workers, particularly in science, technology, engineering and mathematics (STEM), creativity can be just as valuable in building a talented and high-performing workforce. In fact, many believe that employee creativity, and the resulting capacity for innovation, is the key to U.S. competitiveness in an increasingly globalized marketplace.

“While STEM will be the foundation of many global jobs in the 21st century, learners must engage creatively to take these skills to the next level. We cannot merely calculate our way out of the challenges we face today,” Cisco’s Corporate Social Responsibility blog notes. “Communication, creative thinking and divergent thinking come from being allowed the freedom to create. The digital learning movement is putting creative tools into the hands of learners to self express. Self-expression, in turn, teaches the fundamental skills we want from all employees: motivation, inspiration, determination — essentially helping individuals reach their full human potential.”

Over the past 30 years, American employment has shifted toward high-skill and low-skill occupations, while medium-skill professions, which involve routine information processing such as accounting, typing or filing, have experienced contraction in the percentage of the workforce they employ domestically because many of these jobs have been outsourced to emerging economies.

Meanwhile, high-skill jobs, which typically include managerial, professional and technical occupations, have continued to attract a larger proportion of employees. The future of U.S. competitiveness depends on building and strengthening this highly skilled workforce, and creativity is the key to success in its related fields.

“At the top of the market are the jobs everyone wants. And guess what? These are the jobs that many graduates of the American education system are well prepared for. These jobs require creativity, problem solving, decision making, persuasive arguing and management skills. In this echelon, a worker’s skills are unique, not interchangeable,” Fast Company explains. “Technology and outsourcing routine tasks make these top workers even more powerful and productive, giving them even more data and tools with which to innovate.”

Of course, the STEM fields are still crucial to maintaining U.S. economic strength, but because foreign workers are able to acquire strong scientific skills and education as well, what sets U.S. workers apart is the combination of STEM skills with creative capabilities. This melding of the technical and the abstract forms the cornerstone of innovation, which in turn drives business success.

So how can companies tap into the creativity of their employees? The answer is to treat creativity like a skill that needs to be identified, nurtured and trained. One effective way to do that is to foster a creative culture across the organization. Inc.com offers the following recommendations for generating creativity among the staff:

  • Instill passion. Every great idea begins with a passion for wanting to change the world, so make employees feel as if their work is having a significant impact.
  • Celebrate new ideas. Risk-taking and thinking outside the box should be rewarded, either through praise, career opportunities or perks.
  • Grant autonomy. Allowing team members to work independently to develop their ideas without having to run every detail by their superiors can encourage innovative thinking because creativity is an act of individual self-expression.
  • Support courage. Challenging the existing way of doing things requires bravery, so workers must feel safe to take creative risks without fear of punishment or judgment.
  • Fail successfully. In many companies, people are so scared of making mistakes that they avoid pursuing an innovative idea. The solution is to allow failures to occur and then move on quickly to keep up the momentum of experimentation and try out as many ideas as possible.
  • Think small. Smaller companies tend to be more nimble and curious about new concepts. Even if your business is large, try to maintain the hungry, entrepreneurial spirit of a smaller firm.
  • Improve diversity. Diversity of people and opinions, of work experiences, religions, nationalities, hobbies, political beliefs, races, sexual preferences, age, musical tastes and even favorite sports teams helps to build a creative culture.

“Often the only difference between creative and uncreative people is self-perception. Creative people see themselves as creative and give themselves the freedom to create…Being creative may just be a matter of setting aside the time needed to take a step back and allow yourself to ask yourself if there is a better way of doing something,” professional development firm MindTools explains. “Another important attitude-shift is to view problems as opportunities for improvement. While this is something of a cliché, it is true. Whenever you solve a problem, you have a better product or service to offer afterwards.”

There is no universal approach for fostering innovation among people or processes, nor is there is a set of contextual factors that can ensure success in creative thinking and the ability to translate that thinking into business performance. A creative culture often emerges from trial and error, and it depends heavily on the individual personalities involved in day-to-day work. However, there is a shared feature among creative employees, and that is the capacity for synthesizing dissonant ideas into a single goal.

“There is indeed a common trait in the typical way creative thinkers approach challenges: They can comfortably hold opposing thoughts in their heads and get to work,” frog design‘s Fabio Sergio writes at Fast Company’s Co.Design. “Successful creative thinkers see opposites and apparently contradicting goals not just as a potential for dissonance, but as an opportunity for dynamic harmony.”
Resources

Jobs vs. Skills: A Conundrum Based on Myth?
by Mary Anne Petrillo
Corporate Social Responsibility (Cisco Blog), Sept. 21, 2011

Why Education Without Creativity Isn’t Enough
by Anya Kamenetz
Fast Company, Sept. 14, 2011

7 Steps to a Culture of Innovation
by Josh Linkner
Inc.com, June 16, 2011

Creativity Tools — Start Here!
MindTools

The Truth: Creativity Comes from Blending Dissonant Goals into Radical Harmony
by Fabio Sergio
Co.Design (Fast Company), Jan. 26, 2012

The Educational World Is Flat

By Dr. Jonathan Wai, Source: The Creativity Post

A conversation with Tom Vander Ark, former Executive Director of Education for the Bill and Melinda Gates Foundation, on his vision for our educational future.

 

Tom Vander Ark is an educational innovator who thinks like an engineer.  He is currently the CEO of Open Educational Solutions, a partner in Learn Capital, and director of the International Association for K-12 Online Learning.  Previously he served as President of the X PRIZE Foundation and was the Executive Director of Education for the Bill & Melinda Gates Foundation.  He is a prolific writer and speaker, and in 2006 Newsweek readers voted Tom the most influential baby boomer in education.

Anyone familiar with his work will know that he is not shy in making predictions about our educational future.  His vision is clearly portrayed in Getting Smart: How Digital Learning is Changing The World, where he persuasively argues that the rise of educational technology already has and will continue to transform the way that each of us learn.

I think Getting Smart is like The World is Flat for education.

But I also think it’s much more than that.  It’s an important synthesis of an enormous amount of writing and thinking that Tom has now put together in one place.  Yet despite my belief that digital learning will change our future, I must admit that I still love holding in my hands a non-virtual book.  And at least for me, the mark of a good book is how many notes and scribbles I make in the pages.  My copy of Getting Smart is covered with ink.

After taking a tour of our educational future with Tom as my guide, I had the pleasure of chatting with him on the phone.  I had many questions, and he shared his thoughts on the importance of recognizing individual differences, the role of video games in motivating students, cultural literacy, his idea of educational playlists like those on our iPods, how we miss spatially talented students, the role of culture in education, and whether he thinks technology will help us find the next Einstein.

WAI: A theme that I feel appears throughout Getting Smart is the importance of recognizing individual differences in multiple dimensions.  How do you feel we can use technology and perhaps video games to tailor educational environments to students?  And how do you think this will impact learning?

 

VANDER ARK: When you visit U.S. secondary schools, the overwhelming affect is boredom.  We need to do a better job of engaging students and compelling media, social learning, and game-based experiences can all help.

Calibration is an important lesson from casual gaming—targeting the degree of challenge precisely in a band between boredom and frustration.  In addition to engaging content, the ability to constantly vary the level of challenge appears to be important to persistence.

For 15 years, learning technologies have given students some level of control over level, rate, time, and location.  With more variety and more sophisticated content, students are increasingly able to customize their learning pathway—they will increasingly be able to mix experiences in their most productive modality, themed to their interests, accessed at any time of day, often in collaboration with other students in remote locations.

Customizing learning experiences should increase learning productivity—students will learn more per hour.  More broadly, giving students the opportunity to exercise some level of choice over rate, time, location, and path will boost engagement and achievement.

2. Why do you think motivation is the holy grail of education?  And how important a role do you think technology (such as video games) will play in motivating students?

As your research indicates, talent matters.  However, effort is the single biggest determinant of college and career readiness.  With sufficient effort, the vast majority of young people can be adequately prepared for college and idea economy careers.

Effort is driven by a complex mixture of motivations—different for each student and dynamic over time—driven by parents and extended community academic press, teacher expectations, future orientation and goals, peer pressure, engagement and interests.  American culture is diverse and the degree of academic pressure and support varies widely.  Technology won’t do much to fix that, but it can lift the floor and spread opportunity.

The shift to predominantly digital learning experiences will result in a flood of keystroke data that will power comprehensive learner profiles that will move beyond opinion surveys to data driven profiles that can recommend modalities likely to produce persistence and performance.

3. You were trained in the areas of engineering and finance.  You note in Getting Smart that a lot of people who you think are making a difference in education are individuals who were not traditionally trained as educators.  In what ways do you think that coming from a different area (such as engineering that focuses on systems and problem solving) might allow important insights into the problems of our educational system and how to solve them?

As Jane Jacobs noted in Systems of Survival, public delivery systems develop a ‘Guardian’ mentality that values protection, obedience, discipline, tradition, and hierarchy.   Reformers and outsiders bring a ‘Commerce Syndrome’ with a competition mindset, open to inventiveness and novelty, they invest for productivity, and value initiative and enterprise.

New eyes with no loyalties other than to kids and community gives an observer a chance to ask tough questions about the strange collection of historical practices that make up the typical school day.   While not valued in education, a breadth of leadership experiences and exposure to solution sets from other sectors is helpful.

However, reformers and philanthropists must remember that education incumbents share a psychology that is different than the private sector and that stimulus response may be different than expected.

From a research perspective, we continue to force Ph.D. candidates into obscure corners.  I’d like to see teams of multidisciplinary doctoral students working as a team to attack the complicated sociological, pedagogical, financial, and organizational challenges of urban education.  They could author a team report as well as an individual dissertation—it would provide tremendous exposure to systemic thinking.

4. I think that technology is a great equalizer of opportunity, but may in fact be an amplifier of achievement.  What are your thoughts on the role of technology in learning not only for all students, but also the “smart fraction” [for interested readers, see my article on this here] or the most talented students?

Digital learning is extending access to the best content, courses and teachers.  School models that incorporate online learning can afford to extend the day and the year.  Better diagnostics are identifying specific needs that can be treated effectively with new tools.   Khan Academy gives every parent access to a great math teacher. Edmodo gives every teacher free access to content and tools.

Digital learning will help prepare a larger percentage of students for college and careers but it may not narrow the achievement gap.  Learning technology will probably amplify differences in parenting with well supported students spending more time in productive learning activities and unsupported students wasting time online.

When students have access to more and better resources and can move at their own pace, a larger percentage of students will graduate early with college credit.

5. We select students for college based on tests like the Scholastic Assessment (SAT) and the American College Test (ACT) which have math and verbal sections but do not have a spatial section.  So we essentially miss identifying a lot of spatially talented students (who are good at working with their hands and rotating figures in three dimensions) who are not as math and verbal oriented.  In some of my research, my colleagues and I have demonstrated the importance of spatial ability for science, technology, engineering, and mathematics (STEM) areas such as engineering [for interested readers, see my article on this here].  What are your thoughts on how video games that are spatial in nature might have an influence on students who have a spatial bent?

American schools sort for compliant auditory learners.  At least two thirds of our young people don’t get what they need and deserve from our schools in part because of a narrow pedagogical approach.

I hate the fact that we’ve turned science into a quizbowl.  I’d like to see a month each year when students get an opportunity to go deep in an area of science and experience expertise in public presentations of learning.

I love visiting SMU and seeing first semester students crawling around on the floor building robots.  I love the FIRST Robotics national championships—30,000 geeks cheering for their robots.

I’m an enthusiastic supporter of visual math products like ST Math from MIND Research Institute and game-based math from Mangahigh.

I’m a fan of networks like Big Picture and Cristo Rey that get kids into work-based learning experiences.

6. You discuss E. D. Hirsch and cultural literacy in your book.  What are your thoughts on the importance of cultural literacy [for interested readers, see my article on this here]?  And how do think technology could be used to improve cultural literacy among students?

The knowledge vs. skills debate is a bit shallow.  There is certainly truth to Hirsch’s argument that you need a high degree of cultural literacy to think critically.  However, this fundamental construct of liberal education was taken to a bizarre extreme in the standards movement.  Current state standards stress content knowledge as measured by multiple choice tests rather than the ability to think, write, create, and produce.

America is caught in an old psychometric trap where comparability is defined as the same multiple choice test given on the same day under the same circumstances.  The key to deeper learning is better assessment systems.  Digital learning enables more authentic assessment as well as assessment embedded in learning experiences.  But it will require us to invent new standards for comparability—systems that compare thousands of data points rather than 100 end of year questions.

In addition to getting assessment right, we can make the Humanities more engaging. StudySync is an example of modeling rich academic discourse.  McGraw-Hill’sNetworks wraps social learning and digital tools around traditional texts.  Pearson’smyWorld makes geography come alive. Esther Wojcicki’s approach to journalism at Palo Alto High is a great example of cultural literacy in action—see her students’ publications including The Paly Voice as evidence.

Specific to civic literacy, I’m encouraged by game-based approaches like Florida Virtual’s Conspiracy Code, Sandra Day O’Connor’s iCivicsMuzzy Lane and media rich approaches like Big History and The Idea of America.

7. In America we appear to have a strong emphasis on being well rounded. Einstein was someone who focused on subjects that he was interested in and tended to ignore subjects that he didn’t care much about.  You mention in your book that in the future we will have a customized learning playlist much like the playlist of songs on our iPods.  Do you think it would be okay if someone like Einstein loaded their playlist with pretty much one or two subjects and ignored other stuff?  How do you think that would influence their achievement?

States set high school graduation requirements to promote a basic level of breadth and to give all students a shot at college and I support that commitment.  I would, however, like to see secondary students have more opportunities to dive into areas of interest.  Customized playlists that build knowledge and skill should allow more time for project-based learning shaped by interests.

College allows more degrees of freedom in course selection.  However, I think the return on investment from college is declining as costs continue to escalate at obscene rates.  As Anya Kamenetz points out in DIY U, the quality and variety of informal learning opportunities is exploding.  In some job categories, certification and badge systems are becoming as valuable as degrees.

Just-in-time management and tech training of the sort you can receive at General Assembly will increasingly replace traditional just-in-case business degrees.  Why get an MBA when you can start a company and get just-in-time support?  Why take a crummy programming course from your local community college when you can get one free from Stanford or MIT?

In short, the explosion of informal learning opportunities is making it far easier for young Einstein’s to explore and exploit areas of passion and I think that’s great.

8. I understand that you’ve spent some time in China and India.  What are your thoughts on the role of culture in valuing education in those countries compared to the United States?  Do you think this has any connection to the results between the countries in international comparisons on math, science, and reading tests such as the Program For International Student Assessment (PISA)?

The most notable difference between the U.S. and high performing counties—and the one we don’t talk much about—is the nearly universal academic press.  Even in developing countries there appears to be a more uniform expectation and family support system than there is in the U.S.  Sure we have Tiger Moms, but we have a big percentage of students growing up in dysfunction and poverty.  And the middle of the American bell curve are families that just want their kids to be happy and underestimate the demands of the idea economy.  Culture matters and, for the most part, Americans don’t value high levels of academic achievement.

Top performing countries hire teachers from the top of college cohorts.  They offer competitive wages and collaborative working conditions.  We typically don’t.  However, new technology rich school models will change that by creating team-based employment with differentiated levels and data-driven collaboration.  Technology will help leverage great teacher talent and will offset some of our  lackadaisical academic attitude.

9. At age 26, you mentioned you started your own consulting company that eventually failed but that you learned much from that experience.  Could you discuss more about your thoughts on how failure plays a role in later successes?  What about the role of failure in personally valuing those successes?

Our consulting company worked with a wide range of startups.  We wrote them all a ‘hockey stick’ business plans but nothing ever worked out exactly as planned—for us or for our clients.  My partner died of a heart attack and left a personal mess—so, pick your partners well and have a Plan B.

Venture capital values the lessons from failure.  It values tempered judgment.  A couple startups will teach you to be a better systems thinker because you’ll experience things that you didn’t expect.

Most schools don’t really encourage kids to stretch or risk.  The college entrance racket give kids the impression they need to get an A in every class, so many don’t stretch and take the most challenging courses.  School teaches kids to follow the rules and regurgitate knowledge, not to try things and build things.

10. You’ve been blogging daily now for quite some time and you discuss inGetting Smart how it has had an important impact on your writing and thinking.  Could you expand on this?

For about 30 years I kept a journal.  It was a good habit of personal reflection particularly while serving as a public school superintendent.  Blogging offers the same reflective opportunity but with the added dimension of public feedback. The commitment to write every day makes me more metacognitive about sector trends and my own learning.

For these reasons, I think students should blog every day about their learning—I’d like to see all high school students write at least 400 words every day with formal feedback at least weekly.  One of my favorite schools required students to write their advisor a reflection every week.  The advisors wrote every student back.  The four year correspondence file provided a rich chronicle of a learning journey.

11. What do you think the role of technology will be in finding the next Einstein?

The shift to personal digital learning is the shift to Big Data.  With 10,000 keystroke days, we’ll know far more about every student.  It will certainly make it easier to spot specific needs and real genius.

With a 24/7 connection, every student will have far better access to learning with no limits.  We’re already seeing middle school students cruise into calculus with Khan Academy.  I’m excited to see what young people can do without the limits of the traditional system.  When competency-based environments are widely adopted it won’t be unusual for 15 year olds to be doing what we currently consider college level work.

In addition to being better equipped to find the next Einstein, learning technology will boost IQ levels worldwide. I suspect EdTech will at least double the historical grow rate of about three IQ points per decade.

© 2011 by Jonathan Wai

Follow me on Twitter here.  Contact me here.  You can also follow my Psychology Today blog here.

Got creative block? Get out of your office and go for a walk

The next time you’re in need of creative inspiration, try thinking outside the box – or cubicle.

New research by Jeffrey Sanchez-Burks and Suntae Kim of the University of Michigan Ross School of Business shows that engaging in physical acts and experiences enhances creative problem-solving.

“Metaphors of creative thinking abound in everyday use,” said Sanchez-Burks, associate professor of management and organisations. “By thinking ‘outside the box,’ by considering a problem ‘on the one hand, then on the other hand’ or by ‘putting two and two together,’ creativity presumably follows. Such prescriptive advice is no stranger within research labs, advertising teams, the halls of higher education or other contexts where pioneering novel approaches to pressing problems are valued. These metaphors suggest a connection between concrete bodily experiences and creative cognition.”

Sanchez-Burks and Ross School doctoral student Kim assembled a team of international researchers who conducted five studies with nearly 400 college students to examine the psychological potency of creative metaphors by investigating whether creative problem-solving is enhanced when people literally follow these metaphors.

The studies ranged from requiring participants to generate ideas while first holding out their right hand and then their left hand (“on the one hand, then the other hand”) to completing word tasks by either physically sitting inside or outside a box or engage in problem-solving by walking in a rectangular path vs. freely walking (“thinking outside the box”) to converging multiple ideas to find solutions while combining two objects (“putting two and two together”).

In all five studies, the findings revealed that physically and psychologically embodying creative metaphors promotes fluency, flexibility and originality in problem-solving, Sanchez-Burks said.

“The acts of alternately gesturing with each hand and of putting objects together may boost creative performance,” he said. “Literally thinking outside or without physical constraints, such as walking outdoors or pacing around, may help eliminate unconscious mental barriers that restrict cognition.

“We shed new light by demonstrating that embodiment can potentially enlarge, not just activate, the repertoire of knowledge by triggering cognitive processes that are conducive for generating creative solutions. In other words, our body-mind linkages attest not only to processes of knowledge activation, but also knowledge generation. Embodying creative metaphors appears to help ignite the engine of creativity.”

The research will appear in an upcoming issue of Psychological Science. Source: domain-b.com

 

Oklahoma City Museum of Art partnering in Doodle 4 Google contest

 , NewsOK From Wednesday’s Life section of The Oklahoman.

 

Four-year-old Evelyn Stirling concentrates on her painting as children and their parents create miniature Chihuly chandeliers during the weekly Drop-In Art event Saturday, March 12, 2011, at the Oklahoma City Museum of Art. On Feb. 25, the museum will host a special Doodle 4 Google Drop-In Art. By Paul Hellstern, The Oklahoman Archives

 

 

Oklahoma City Museum of Art partnering in Doodle 4 Google contest
The fifth annual competition invites kindergarten through 12th-grade students nationwide to draw their rendition of the Google logo for a chance to see it displayed on the online search engine’s homepage.

 The Oklahoma City Museum of Art is inviting Oklahoma youngsters to drop in and doodle around.

The museum has been chosen as a local partner for the fifth annual Doodle 4 Google contest, which invites kindergarten through 12th-grade students nationwide to draw their rendition of the Google logo for a chance to see it displayed on the online search engine’s homepage.

“We are excited to be the local partner for Oklahoma,” said Glen Gentele, the museum’s president and CEO, in a statement. “This is an amazing opportunity for students to attempt a redesign of the Google logo.”

March 23 is the final deadline for students to submit their drawings for the contest. The museum is hosting a special Drop-In Art event in which youngsters can work on their Google doodles from 1 to 4 p.m. Saturday, Feb. 25.

“We’ll have the entry forms available, and we’ll have artists on hand to help the children create their doodles. We’re inviting everyone from the community to come to the museum that day and do their doodle submissions,” said Chandra Boyd, the museum’s curator of education.

The doodles should reflect this year’s contest theme: “If I could travel in time, I’d visit ….”

“Google, they have their team of doodlers that create all those fantastic drawings for special holidays and birthdays and occasions throughout the year, and then what they are asking now is that students K-12 create a doodle,” Boyd said.

“The idea is time travel, so they’re using that theme to kind of guide the designs. It’s a two-dimensional design, so they (children) can paint it, they can draw it, print, whatever media they want to use that creates a two-dimensional image.”

After March 23, a team of Google artists and guest judges — including pop star Katy Perry, “Phineas & Ferb” cartoon creator Jeff “Swampy” Marsh and “American Idol” Jordin Sparks — will help choose the top doodles from each of the 50 states.

On May 2, Google will open up online balloting for the contest, and one winner from each of the five grade groupings will be chosen by a public vote. First prize will be awarded on May 17, and the overall winner’s doodle will be showcased May 18 on Google.com.

In addition, the winning doodler will take home a $30,000 college scholarship and a $50,000 technology grant for his or her school. Crayola has partnered with Google this year, and the winner’s artwork will appear on a special edition of the 64-crayon box, too.

Google also has teamed up with art, science and children’s museums across the country to display the artwork of each state’s finalists. The Oklahoma museum joins prestigious institutions — including The Museum of Fine Arts, Houston in Texas; the Museum of Contemporary Art San Diego in California; and the National Museum of Play — participating in the contest.

Google representatives reached out to the Oklahoma City Museum of Art and invited the institution to become its local partner and venue for exhibiting the works of the contest’s 10 Oklahoma finalists. The finalists will be shown this summer in the museum’s first-floor Founders’ Hall.

“They discovered we had a great community outreach program,” said communications manager Leslie Spears. “That made us very proud.”

Last year, the Doodle 4 Google contest received 107,000 student submissions from all over the country. Matteo Lopez, a second grader at Monte Verde Elementary School in South San Francisco, Calif., was picked as the victor.

The Oklahoma City museum is spreading the word about the contest through the state’s public school districts, private schools, homeschool organizations, parents groups and more so that as many state children as possible have the opportunity to participate.

“It really is such a benefit to them, the fact that they’re exploring their creativity, and they’re using this fun time-travel theme,” Boyd said. “Kids just have the best imaginations … and their brains get started and they have these great ideas.”

At the Feb. 25 event, the museum will help students submit their entries. Parents and teachers who want to submit a doodle on behalf of their children can get entry forms and submission information at www.google.com/doodle4google. Only one contest entry is allowed per student.

GOING ON

Doodle 4 Google Drop-In Art

When: 1 to 4 p.m. Saturday, Feb. 25.

Where: Oklahoma City Museum of Art, 415 Couch Drive.

Cost: Free with museum admission.

Information: www.okcmoa.com or 236-3100, ext. 231.

Doodle 4 Google timeline

Feb. 25: Oklahoma City Museum of Art will host a Doodle from 1 to 4 p.m.

March 23: Deadline for all doodles to be submitted to Google

May 2: The best doodle from each of the 50 states will be displayed at the Google 4 Doodle website. Public voting will begin at 8 a.m. May and close at 7 p.m. May 10.

May 17: First prize will be awarded to the winning doodler in a ceremony in New York City.

May 18: The winner’s doodle will be showcased on Google.com.

Summer: The top 10 Oklahoma finalists will have their doodles exhibited at the Oklahoma City Museum of Art (Exact dates to be determined).

-BAM